![]() ![]() If not, you can roll the dice with Budget Gloves, or find a pair of Latex gloves for minor insulation. If possible, you want real insulated gloves. Proceed with preparation, or at your own risk. If Engineering over-charge the station grid, the shocks delivered can become lethal.If the security are having a slow shift, expect them to come after you. Even public areas might be considered Damage to Station Assets. Hacking into places you shouldn't be is at least Breaking and Entering.This also goes for hacking into secure areas and taking High-Risk Items - if you're not an antag, don't do it.Whilst hacking, in general, is accepted by server rules, deliberately shocking half the station as a non-antag will get you in trouble.If you're new to SS13, or hacking in general, be sure to check out the Beginner's Guide to Hacking below. Caution, and insulated gloves, are advised. These often have multiple wires, the ability to shock you, or other fun side-effects. On close inspection (Examine), "They don't feel like rubber". 1 in 7 chance of Full Insulation, Shock Immunity.įake Insulated Gloves - Sometimes found in maint, sometimes made by jokers using washing machines and crayons, these gloves probably offer zero insulation.More common in Maint, can be bought from hacked tool vendors, but no guarantee of quality. Often harder to get, however.Ĭrowbar - A brute-force tool, for opening depowered airlocks and other such tasks.īudget Insulated Gloves- Budget versions of the insulated gloves. Multitool - A better tool, used for shorter, safer hacking. Is also much easier to get than the Multitool. Wirecutters - A necessary tool, used for 'Permanent' hacking. Screwdriver - A necessary tool, used to expose the hackable interface on many devices. Insulated Gloves - Stop you getting shocked. ![]()
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